Blizzard Entertainment has finally released the long-awaited real-time strategy game (RTS), StarCraft II: Wings of Liberty after 12 years of waiting and 7 years in development. This release is a follow-up of the original StarCraft game that was launched in 1988, which puts a player in control of a group of humans fighting for survival against an insect horde and telepathic aliens.
The 12 years gap between the sequels is seen as the longest ever and is quite surprising especially after the great success of the first edition (which sold over over 9 million copies). Star Craft II maintains most aspects of the original (such as the three races – Protoss, Zerg and Terrans) although Blizzard has made some changes “in the way units are upgraded and altered, and improved the way they interact with the in-game environments”. The game is split into 3 instalments: the base game subtitled Wings of Liberty, and two expansion packs – Heart of the Swarm and Legacy of the Void.
It is not yet known how successful Star craft II will become especially because there was no review before it went on sale at midnight of 27 July 2010. However, enthusiastic fans can be pardoned for having very high expectations particularly after waiting 12 years for the sequel.
Have you played Star Craft II: Wings of Liberty yet? What are your first impressions?