Gaming

Play Games Without Console

onlivelogo

onlive logoThe imminent launch of OnLive games streaming service in America in the summer (June 17) will almost certainly be the beginning of the end of traditional gaming consoles. Gamers will now be able to play some of the most popular games such as Assassin’s Creed, Prince of Persia, Mass Effect 2 and Borderlands, on the Internet without the need for a console.

The aim of the OnLive games platform is to reduce and eventually transfer gamers’ dependence on hardware to software. Gamers can play anything from bingo online to the hottest new games. The service will make use of cloud network infrastructure on PC, Mac or Television and take advantage of the recent surge in number of gamers’ migrating online.

Read more about OnLive Here

OnLive promises high quality gaming on low-end machines with video compression technology via a broadband Internet service. Games will be stored and accessed directly from servers, with little or no lag, up to between 1000 and 15000 miles away. Subscribers will use a PC or TV to access a catalogue of games that can be launched instantaneously instead of having to wait for the download process to complete. The quality of the service, however, will depend on the gamer’s Internet bandwidth.

Although OnLive’s success will be good for the games industry, it will also affect the way games are distributed and played as well as threaten the future of console vendors and retailers. No date has been given yet for when OnLive will be available in the UK, Europe and the rest of the world.

Talking Point

How successful do you think the OnLive service and what effect will it have on the future of gaming in general?

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55 Comments

  1. When onlive was announced last year, i thought that it was amazing, being able to play good games without a high-end computer. I was wondering how they’ll do that. The service certainly is revolutionary. The only problem is that it mainly depends on the gamer’s internet connection. Countries with fast connections can easily jump in and use onlive. also, as you said, it can be a very bad thread for console vendors and retailers.

    1. Consoles will remain superior the lag will be to much for intense gamers that want their games to react now!

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  9. Onlive and good bandwidth go hand in hand. What countries will this be available in? Will those countries with limited bandwidth continue to lag or is the industry and government looking at infrastructure and upgraded technology for all potential consumers worldwide.

    1. It will be released in the United States then UK and rest of Europe. However, I think it is fair to say that the issue of bandwidth is not really OnLive’s responsibility.

  10. I agree that it is not Onlive’s responsibility however, there must be some invested interest in the market being as large as possible and therefore the need for good connections is paramount. Is there lobby groups for such things?
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  12. sound is good, should be test
    thanks for sharing
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  13. It’s certainly a great news for game lovers, hardware is no more a problem now for gaming.
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  14. On March 10, 2010, OnLive announced the OnLive Game Service will launch on June 17, 2010, in the US, and the monthly service fee is currently $14.95, though it is subject to change.

  15. Belgacom has the exclusive right to bundle OnLive in Belgium and Luxembourg with their other broadband services, but gamers in these countries also will have the option of ordering directly from OnLive through any Internet service provider and it will be offered in multiple languages there.

  16. Onlive appears to be a success. I would like to here if individuals find the streaming tricky or problematic when gaming. My own connection is very good, though I have heard others saying that they have had loads of problems. Is it the internet connection or machinery?

    1. I have had some problems but I think its more to with the connection rather than the hardware as I tested it on different connections and it worked.

  17. well, knowing that big servers always poses huge bandwidth and storage, the problem with the bandwith totally resumes to the other back end the user. It resumes to your personal ISP’s.

  18. I understand the intent, but I fear that this may preclude a significant amount of consumer who for whatever reasons cannot access good streaming and or quality of internet access. Some users will continue to rely on their hardware for sometime in the future. I just hope that it does not mean that this equipment will be obsolete or more expensive.

  19. hi man, Sean here..

    i think it would take a while before games who are used to using gaming console to use these kinds of services full time. I mean, the current consoles (PS3, Wii, xbox) allows online gaming too and the feel of controller is still different than using computers or related hardware.

  20. Sounds like a good idea in theory. But, I just don’t believe this method of gaming will threaten the Big 3 gaming consoles. Hardware is too important to the playability of today’s games. Software without a good hardware infrastructure is just not viable…at least not yet.

  21. i love online games, when i was a kid i really wanted console games but my parent were too cheap to ever buy me any so i grew up with only online games and now i cant get enough 🙂

  22. onlive streams the rendered graphic to a monitor in your home. but how big actually are the servers or computers that generates the rendering? how is this possible to a larger audience?

  23. at fries electronics near my house they have this section where you can try games they are selling and up coming games, they actually have a couple of 3D games that you can play with glasses, and the best part is these don’t even give you a headache like 3d movies do. Its gonna be exciting to see where this 3d gaming world goes..

  24. About time. It has become so ridiculously difficult to get the balance right between advances made with games and the platforms they run on. With an online games platform you can start moving away from this problem.

    The thing is that for a little while the platforms are ahead and the software developers need to catch up and then it is swapped around and the platforms need to improve again.

    Things just get a lot easier when you start moving it all online. There are a couple of niggles still to work out with the streaming of the action, but DEFINITELY the way to go.

  25. Sounds like a good idea in theory. I just don’t believe this method of gaming will threaten the Big 3 gaming consoles. Hardware is too important to the playability of today’s games. Software without a good hardware infrastructure is just not viable…at least not yet.

  26. This sounds like a great idea to me. I havent bought a console now since the PS2, they just seem too expensive considering the quality of the games. I don’t game as much anymore but would be interested in this type of service. Haven’t heard of it being in the UK yet, will have to check.

  27. This sounds like a great idea to me. I havent bought a console now since the PS2, they just seem too expensive considering the quality of the games. I don’t game as much anymore but would be interested in this type of service. Haven’t heard of it being in the UK yet, will have to look.

  28. I think this shift is a great idea for those who can’t afford consoles. I agree that this would affect the gaming industry and the companies such as Nintendo and Sony, but if they can strategize well they should be able to think of alternative solutions such as making exclusive games, etc. Thanks for the heads up! I’m excited to try out Onlive.

    Jeff the Shed Guy
    Project Manager

  29. It is the work of technology which will continue to improve the way of life from time to time. Five years ago, no one thing this is possible, but now we can play games without console because if technology advancement everyday…

  30. Its only a year now but onLive is doing pretty well and will be adding its 100th game to its catalog. I was even more happier when I came to know that OnLive provides a free downloadable software client for both Windows and Mac. The best merit however is, we need not invest.

  31. I can understand the intention, but I fear that this may preclude a significant amount of consumers who for whatever reasons can’t get access to good streaming and or quality of internet access. Some users will continue to rely on their hardware for sometime in the future. I just hope that it does not mean that this equipment will be obsolete or more expensive

    1. The funny thing is that we can come up with all this cool new technology, but we forget to improve the old technology that facilitates everything. Internet is still slow in many places. Cell phone still have bad reception compared to land lines. Satellite Tv still goes out when it rains. It just makes you wonder where we put our priorities.

  32. The questiuon i have is the total cost over time. It might be cheaper to buy games and play on own console than pay a monlthy service charge. i also think alot of places do not have the bandwidth or speed in thier araes right now. I also wonder how good the controlers are or if hey are the same for playing n the tv or computer as the game console.

  33. I cannot understand a world without consoles. But since in this world everything changes it will expect to see since this new system works.

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